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SAOL
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PostPosted: Thu Oct 20, 2011 11:56 am    Post subject:

I pretty much always issue the USSR development aid, Literacy programme, Food for the people, Pollution standards, Social security and Sensitivity training. Then there is the economical and tourism edicts as well, when you have the infrastructure.

Quote:
in my closest election(I had ignored the people because of some quest and just got a negative event) 54-56 Social security heaved me up to 70-40^^,
Wow! How'd you get 110% of the population to vote? Devil I usually give speeches in the early elections, but stop doing it when I'm safe on my throne. Without a speech my victory just becomes an ever stronger confirmation of my excellence. Mr. Green

What background do you usually use for Presidente?
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Ca Putt
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PostPosted: Thu Oct 20, 2011 1:41 pm    Post subject:

yeah those are the "nice" edicts, I only issue them when I think the ecos, Commies or intelectuals are up in arms, which happens fairly seldom.

who's talking about % ? duh. Me too, that and I have better things to do than to select three options just to get 85 instead of 80 %.

Leftist Author, elected as capitalist, Activist, Hard working and finacial genius, Afair. and you?
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PostPosted: Fri Oct 21, 2011 1:51 am    Post subject:

SAOL wrote:
President Washington wrote:
SAOL wrote:
I never cheat in elections either. I never need to, I always win anyway lol

On this occasion it looked like I actually was going to win the elections without cheating, but then those freaks arrived. I ordered Penultimo to adjust the results accordingly, but I lost anyway.

With the advent of imports it is really ridiculously easy to make money, so easy that it sometimes is funnier to stay away from it and make do with what your island can muster. But... I've had islands where the shipping freighter brings in more than half a million on average without having a single farm, mine, ranch or logging camp on the island.

The most money I've gotten from a single freighter is roughly 1,6 million. lol


Your mistake was having an election in the first place.
No, my problem was that the game was bugged.

I played it again yesterday, and the problem didn't exist. I had no trouble winning the elections even without speeches.

Washington, I don't think your way of playing it sounds very effective. It sounds as though you should lose a lot of labour force to starvations, poor health and rebel activities.

Quote:
social security also always tips the scales, and is much cheaper
I nearly always issue social security. I like my people as happy campers.


I try to make money.

As of late, I've gotten much better with taking care of housing, thanks to understanding rent control and how it works. My Commies tend to love me, and I try to tend to the people.

"No One Left Behind" was exceptionally EASY for me. I've just gotten better. I was relying much more on military for a few missions, now I've slanted back to being loved.

I do have trouble with starvation, though. Not much problem with a workforce, though. I stay Open Doors the whole time.

Isle de Hierro WAS my masterpiece, but Santa Esperanza is my masterpiece now; very developed 600-ish island with a thriving industrial economy, a very stable political system, just elections, and plenty of amenities for the people. However, my massive population was causing a major food crisis near the end, not enough land for more Farms.

Jesus Cervantes' traits change constantly, but he tends to have +Respect traits and almost always Charisma.
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PostPosted: Fri Oct 21, 2011 5:52 am    Post subject:

Quote:

I try to make money.
Actually making money would be even better.

Quote:
I've gotten much better with taking care of housing, thanks to understanding rent control and how it works.
What do you mean? Are you saying that the people won't live in your houses at first because they are too expensive?

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I've just gotten better. I was relying much more on military for a few missions, now I've slanted back to being loved.
I've always regarded the military as the most pointless expense in the game, because it doesn't give much in return.

Quote:
I do have trouble with starvation, though. Not much problem with a workforce, though. I stay Open Doors the whole time.
If you stay on open doors all the time you should have more people than jobs. Which may be a problem. The unemployed usually aren't very happy (just take a look at your own country).

As for the food problem: build a few marketplaces and allow them to import. As long as you have enough import capacity and quick enough teamsters your population will be happy about their food and never starve. Even if you don't build a single farm.

Quote:
Jesus Cervantes' traits change constantly, but he tends to have +Respect traits and almost always Charisma.
How self-admiring lol

I usually have a background that I think will fit for the mission (miner, farmer, etc.) or booze baron. Usually I'm elected as capitalist and am entrepreneurial, hard working and... whatever that trait that gives you cheaper buildings is called.

Quote:
who's talking about % ? duh. Me too, that and I have better things to do than to select three options just to get 85 instead of 80 %.
I compete with myself to get the happiness rating (winning election is not nearly as tricky) as high as I can. It's pretty tricky to get it over 80%, but it's fun to try.
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Ca Putt
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PostPosted: Fri Oct 21, 2011 12:01 pm    Post subject:

most of the time I have my immigration bureo on Skilled workers that even pleases the Nationalists, sometimes(Before I get some new factories/build a lot of stuff) I switch to open doors and in times of overpopulation I use love it or leave or Tropico first.
Try to never have more than 10 free jobs/unemployed

I sometimes use a specialized background and traits but in the latter half of the missions the focus is not as clear, apart from that I like maintaining the same chap, as is makes the whole thing more Campaigny for me^^

What's to understand about rent control?
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PostPosted: Fri Oct 21, 2011 11:26 pm    Post subject:

1. I do make money. I used a resource economy (I always plug up mines from the start), and once it chugs along (which it does), I develop industries based on those resources. It's not hard at all, and I don't mind running up a deficit.

2. I've just gotten used to it now. I've realized now why people won't live in housing; sometimes, it's because it's a single man/woman and the two slots are for them AND a spouse; thus, I could have a building capable of supporting 24 people and it only supports 12, because housing isn't based on people, it's based on FAMILIES.

Furthermore, I didn't see why I would have lots of shacks and plenty of housing space. The problem was that my people were unemployed, and couldn't AFFORD the housing; thus, I set my crappy houses to 0$ Rent so that everybody can have a home. A citizen will pay up to a third of their rent on housing, a family up to half (?), so an uneducated worker has to live in a Tenement/Bunkhouse, but an educated worker can afford my more luxurious Apartments. Similarly, if my Apartments have vacancies, I decrease rent to allow the uneducated to fill the spots.

In addition, I didn't see the point to anything except for Tenements. I've since decided that Bunkhouses are perfect for my miners, who usually have to live in shacks at their workplace, far from civilization. I build Apartments later on. I've realized the great use of both Development Aid programs, and use them all the time now.

3. It gives you safety.

Even if you have few rebels (which I do), a military is still necessary; remember, it doesn't matter if the rebellion is six people, if you have three soldiers you will still lose. I make my military number around seventeen men, and provide them with an Army Base. That way, I crush in and every rebellion that happens.

4. True, the unemployment is always a problem in my country, one that I now try to handle. The only solution is useless make-work projects; Construction and Teamster Offices provide that, and you can never have enough Farms. I keep Open Doors so that I never have a problem with workforce, but I eventually do switch to Love it Or Leave It for a while, and then switch back.

I use lots of foreign experts early on, my Ministry is usually staffed as early as possible and with foreign experts.

I always building multiple open-import Marketplaces, and it still doesn't work. Granted, I may not have enough Teamsters. Big problem is probably my import capacity, I hate bleeding my economy with dock imports, so I lower it; I usually raise it once my economy is chugging. (Likewise, I tend to raise paychecks by a level.)

5. I've gotten fond of Elected as Socialist, it gives me useful bonuses with those Russian sodomites.

6. Elections are easy as heck. Usually I pander to my least-happy faction. I allow an election/don't commit fraud so long as I have about a 30% or more advantage.

I've never lost an election and have never been invaded. I lost once (on Mission 5) to a crushing series of rebellions and uprisings; the people were primarily on my side, as was evident in the two uprisings, but the modest rebellion got me when my military was sapped. I also had to try Mission 4 three times to succeed.
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Ca Putt
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PostPosted: Sat Oct 22, 2011 5:00 pm    Post subject:

Ah, that. Well that's the main reason I allow the gay marriage, I'm not a big gay rights activist, I just find it usefull to max out my tenaments capacities^^

Bunkhouses are really nice, especially as they are the building with the lowest width, which makes them exellent gap fillers. When I build anything else than tenaments and bunkhouses it's mainly due to mission objectives or just because - I can^^ isn't it grad to grant the comfort of a condominium to even the least fortunate.

I'd be carefull with building houses close to workplaces, it may boost your productivity a bit(if at all) but it severely decreaces the tennants Entertainment/religious/food happyness. I prefer to just buid an extra garage.

4. just set it to skilled workers as soon as you have enough workers. It even pleases the nationalists and spares you some forein experts.

5. Funny, you elected as socialist and me as capitalist Mr. Green
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PostPosted: Sat Oct 22, 2011 5:59 pm    Post subject:

Quote:
1. I do make money. I used a resource economy (I always plug up mines from the start), and once it chugs along (which it does), I develop industries based on those resources. It's not hard at all, and I don't mind running up a deficit.
Having a deficit is problematic, because it lowers your income from foreign aid. That's not good if you need money.

Quote:
Furthermore, I didn't see why I would have lots of shacks and plenty of housing space. The problem was that my people were unemployed, and couldn't AFFORD the housing; thus, I set my crappy houses to 0$ Rent so that everybody can have a home.
That's where social security comes in. Even if you don't have a very high unemployment you will have retired people and students.

Quote:
I've since decided that Bunkhouses are perfect for my miners, who usually have to live in shacks at their workplace, far from civilization.
Mines have built in garages, so for as long you have a garage near your "downtown housing" they shouldn't have to live there. Of course, it is also a matter of cost.

Sometimes I've noticed that people keep on living in shacks even though they shouldn't have to. Maybe they are used to it, or something. One group that usually do that is miners or farmers that moved out to their workplaces before you had a chance to develop the city properly. I find that you usually can make them move into proper houses by simply demolishing the shacks.

I agree with Ca Putt. Garages are extremely important. It's a shame they are so expensive. Building a mine far away from your starting community on a place where there isn't a garage can cause your early construction to go extremely slow, because the builders have to walk all the way back to town. I actually saw a builder passing on because of starvation once during such an march. lol

Quote:
3. It gives you safety.
I'm usually fine with the palace guards and presidente, because rebel attacks never happen if you manage to keep your population happy. Thus, rebel attacks pretty much never happen to me, and when they do they consist of perhaps two or three rebels. But I can honestly not remember when it last happened.

Quote:
my Ministry is usually staffed as early as possible and with foreign experts.
The only minister I rush to get is the foreign affairs one. The rest I usually hire internally when I get the opportunity.

Quote:
I always building multiple open-import Marketplaces, and it still doesn't work.
When you have a large population you have to have multiple docks. Each dock can only import a certain number of resources, regardless of how much you raise the maximum sum of money the dockworkers are allowed to spend on imports. In a city with a few hundred people the input stock of the markets drop very fast, so you need a steady stream of fresh supply that a freighter every six months will not be able to generate.
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President Washington
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PostPosted: Sun Oct 23, 2011 4:21 am    Post subject:

I am starting to get REALLY pissed off with the crashes. And it is patched to 1.03.

Fuck this, Kalypso was too damn lazy to fix III, there's no reason why they should bother with IV.

EDIT: I've got a 1.4 GHz Processor to a 2 GHz game? That could be it, but wouldn't the game not work at all if that was the problem?[/i]
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PostPosted: Sun Oct 23, 2011 8:47 am    Post subject:

You have a 1.4 GHz processor? What on earth did they sell you; especially if you asked for something that should be able to handle some games? I take that it has several cores at least.

Does your computer overheat or is it just the game that crashes?

See if you can change resolution. It kept crashing on one of my computers, but it stopped after I changed the resolution.

*edit*
Pardon my laziness, of course I could've looked Rolling Eyes
Lemont Elwood wrote:
What happens is that it lags a second, shuts off, going to the regular desktop screen where it says "Tropico 4 has stopped working...." and attempts to solve the problem, but fails to provide any explanation. I've heard that Steam has patches for crash issues (I DO NOT have the Steam version).
Lemont Elwood, I seem to recognize that name. lol Devil

In any case, that bloke who responded to you is right. It's probably not due to overheating. Razz
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Ca Putt
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PostPosted: Sun Oct 23, 2011 12:05 pm    Post subject:

hmm interesting, never had that.

LOL I lately bought a new PC for my granny and the clerk pointed out "but you can only use office applications, and maybe a bit internet on is" as I selected one of these small office PCs and the stupid fart thought my granny bought me a PC. That PC had 1,6 Ghz^^
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PostPosted: Sun Oct 23, 2011 12:56 pm    Post subject:

I think its just horrible you can't download the demo unless you're gold on Xbox. And, I seriously don't think it's worth that money.
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President Washington
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PostPosted: Mon Oct 24, 2011 3:01 am    Post subject:

No, only one. Asshole.

Of course I can get a new processor, I think my mom is leaning that direction. But for the price, I could have gotten a damn HP Envy in the first place.

Actually, the problem is under control. Oh, don't get me wrong, it crashes still. But it's not the CONSTANT, EVERY TIME crashes I've had the past three days; something screwed my save file, so I had to restart Mission 10. I completed it with one crash.

I've started playing on full-screen resolution, but it has no effect. Also, I've gotten fed up with resetting my graphics every time, so instead of a Custom setting I use Medium now.
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PostPosted: Mon Oct 24, 2011 6:22 am    Post subject:

Quote:
No, only one. Asshole.
Maybe he got provision.

Since Tropico demands a 2.0GHz dual-core CPU, it is pretty amazing that it works at all. There is always a bright side to everything.

Quote:
Of course I can get a new processor, I think my mom is leaning that direction.
Ah. It's probably not possible. If you want to switch CPU, you may have to switch laptop. Nice, eh (that's why mothers should do market research before they buy things)?

Laptop CPU:s are, unlike desktop CPU:s, usually not made to be user-replaceable. If it is possible, it is difficult. Before you buy anything you have to find out what type of processor fits. You can't just buy any old CPU and think it'll fit.
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President Washington
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PostPosted: Mon Oct 24, 2011 11:32 am    Post subject:

It demands 4.0 GHz, then. I CAN upgrade it, but I can't necessarily put in a dual core or anything. At any rate, like I said, between a decent processor and this trash I have now I could afford a decent computer. Of course, from my perspective, the gift was free, but it still has that value since it represents 500$.

Well, I prodded her carefully about a new processor, and she went into a tirade (saying no) that combined yelling at me and apologizing to me about the Toshiba being crap. Well, fuck her. I'll get my own, or I'll save up and get the one I wanted in the first damn place.

Interestingly, my dad kind of sided with me by calling her a cheapskate, which is pretty accurate about the problem. She was too cheap to buy a decent computer.

"Be grateful for what you've got." What I've got is a piece of shit.
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PostPosted: Mon Oct 24, 2011 5:34 pm    Post subject:

Quote:
It demands 4.0 GHz, then.
I don't know much about these things, but I don't think it is as simple as that.

Quote:
I CAN upgrade it, but I can't necessarily put in a dual core or anything.
Plus, any warranty would stop being valid. But, if there is something compatible and suitable...

Quote:
it still has that value since it represents 500$.
For $500, you probably could have gotten something more suitable.

Quote:
Well, I prodded her carefully about a new processor, and she went into a tirade
Well, I sort of can understand her. Topmodel
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