Alps
The team areas are separated by a deep valley with a single crossing. Each side contains a trade route and a
Genoese village. There is a great number of deer and few bighorn sheep to hunt and plenty of silver as well. Deep in the mountains there are usually extra silver mines and some powerful treasures.
Appalachians
This map represents the long mountain ridges of the Appalachians,and has great defensive perspectives.
Teams start on either side of a ridge or ridges with varying gaps through or over the barriers. There are randomly 1 or 2 trade routes and a variety of possible numbers and placement of either Cherokee, Iroquois, Seminole or Nootka Villages - up to 2 different tribes per map.
Baja California
Teams start on the opposite sides of the long, arid Peninsula. With a mountain range and a trade route down the center. 3 or 4 trade posts are to expect.There is a possibility for 2-5 native villages, randomly Aztec, Maya,Tupi or Seminole, variously placed about the map. Fishing is rich and there are whales concentrated at the southern tip. Extra silver or gold is limited, but is most abundant in the mountains, or in the north.
Black Forest
This map represents the Black Forest in southern Germany. The forests provide natural barriers and choke points. There isn't a trade route, but two Wurttembergian villages.
Everglades
A vast swamp where dry land is an exception. You can only build on solid ground, but armies can travel across the wetlands. So beware of unexpected ambushes. Cherokee and Seminole villages appear on the island in the center
of the map.
Indonesia
The islands of Indonesia does not support animals. But the ocean offers a bounty of fish. Palm trees provide plenty of wood for building ships. Manchurian or Japanese settlements are scattered across all the islands.
Japanese Islands
The Japanese islands support many treasures and the ocean offers a bounty of whales. A number of trees provide enough wood for building ships. You will share an island with a mate or an enemy. On each island there is always a Japanese settlement.
Malta
Malta is a slightly larger-than-normal map, with multiple possible terrain patterns and matching resources and tribes. Each map contains 2 or 3 Maltese villages, two trade routes, fair resources, including rich fishing. Watch out for the Ottoman Galleys which are sieging Malta. There is a slight possibility for a landfall of Janissaries or Hoop Throwers defending the coast.
Pacific Railroad
There are always two trade routes crossing in the map center of this tiny map. The first player and his mate will start at the trade crossings. Redwood trees provide plenty of wood. Every player starts with a priest.
Random Land
Random Land is a much-larger-than-normal map with random terrain patterns and matching resources and tribes. Each map has randomly several Native villages of one or two types of tribes and varying positions, randomly several variations on trade routes and endless random variety of other terrain features, such as lakes or ponds, cliffs or canyons, rivers or mountains. The giant size allows different strategies...
Reservations
This map uses unique settlements to give access to more Native American warriors. Three different native villages per player, each with 2 trade posts, allows huge battles with the native units. The natives vary randomly and roughly fit the randomly chosen terrain pattern. There are also two trade routes per map, and adequate fauna, forests and silver.
Rhine
Rhine is a central river with 1-4 crossings, which can be used defensively in several ways. You get 2 outpost wagons, at the start. There is one trade route on each side of the river, and one or two types of German nations per map, with varying position and number.
Sahara
A desert map with a great number of gold mines, insuring that you don’t ever run out of coin, yet limited wood, but plenty of animals to hunt. There are always five native Egyptian and Touareg villages.
Scandinavia
Scaninavian villages dominate the map: Control the villages and you will easily dominate the map. You won't find many treasures on this map, but there are a number of Trading Post sites. Look out for herds of Elks, perhaps for an early food boost.
Siberia
A large sized map of Sibera, with randomly chosen fair trade routes, varied numbers and positions of native settlements, including one or more of the Manchurians, Mongols and/or Japanese villages, and varied player placement. Note: The forest are located at the edges of the prairie. Scouting is essential!
Vinland
Vinland supports only few animals, but the
ocean offers a bounty of fish. Only a small number of trees
provides wood for constructing ships. You will share an island with
your teammates. There will always be the American continent with a
trade route and an Iroquois village.
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